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GarnetVision

Garnet Vision is the spacial immersive display which covers full solid angle of view. The viewer is totally enclosed by twelve rear-projection screens. Rear-projection screen requires large backyard. We set criteria in order to optimize space utility of the display system : pixel efficiency and space efficiency. Pixel efficiency means how many pixels from a projector are displayed on each polygon to overall dead volume of backyard of rear-projection screen. Through examination of these criteria, rhombic dodecahedron is chosen. Rhombic dodecahedron is chosen from various polyhedrons, which maximize space utility.

The participant of GarnetVision goes into the dodecahedron screen. He/she can rotare on a transparent floor and sees full solid angle view. Viewers outside the screen can see half of the rhombic screens, so that they can enjoy the image.

Related paper

  • Hiroo Iwata : Rear-projection-based Full Solid Angle Display, Proceeding of ICAT'96 html>>